On the premises.
I recently saw this question posted in (don’t judge me) the Internet Movie Database forums: Is it possible for a TV show to last without overturning its premise? The question was asked in reference to sci-fi and fantasy shows, but it applies to just about any kind of indefinitely long-running story. I will broaden the question: Is it possible for any long-running story to last without overturning its premise?
What’s a premise, in this context? The short answer is “what the story is about.” The premise of Smallville is that it’s about Clark Kent and Lex Luthor in their teen years, before they become superhero and supervillain, respectively. The premise of The Simpsons is that it’s a less fantastical, more dysfunctional look at the typical sitcom family. The premise of House, MD is that it’s a group of doctors who specialize in bizarre cases that nobody else can handle.
Let’s go for a more accurate definition. The premise is nothing more than the set of conditions, or limitations, that determines what a story is going to be about. And what it’s not going to be about, for that matter.
Example: Alec Holland is an experimental plant researcher in the bayous of Louisiana. One day, he becomes the victim of an act of sabotage. He mutates into the Swamp Thing, a man/plant hybrid monster, which must take revenge on the perpetrators and find a way to become human again.
Now, maybe there’s some other interesting stuff happening in Louisiana at the same time–political scandals, achievements in the arts, and so on–but that’s not in the story, because it falls outside of the conditions of the premise.
One condition of the premise is that Swamp Thing is trying to become human again. If he does, then his goal–the thing he wants, which drives him to do what he does–is met. There’s no more story. The main character is done. His character problem, the problem that falls within the conditions of the premise, has been solved.
Maybe he has other problems. Maybe Alec Holland has severe credit card debt, or a little cousin with autism. But that’s not in the story because it falls outside of the premise.
If Swamp Thing were a one-off story, like a novel or a movie, this would be no big deal. Assuming an optimistic ending, Swamp Thing would beat the bad guys, figure out how to become human again, and live happily ever after with the friends he meets along the way.
But Swamp Thing was an ongoing comic book series–to be continued forever, no end in sight.
Swamp Thing needs to become human again, or there’s no reason for the story to move. But if Swamp Thing solves this problem, the story ends and DC Comics is out of a monthly title. The premise, the set of conditions that determines what the story is about, has put the writers in a damned-if-you-do, damned-if-you-don’t position.
There are a couple solutions. One of them, typically employed on TV shows, is to gradually lessen the importance of the conditions and hope the audience doesn’t notice. The premise becomes broader, more inclusive, less distinct. The story becomes less specific, more directionless, more bloated, more meandering. Everything but the kitchen sink can be included, with hit-or-miss results. This happened in Swamp Thing for a while, causing a decline in the quality of the series. On the Simpsons, this approach produced the finest TV comedy of the ‘90s.
A riskier solution is to, in one swift motion of authorial godhood, abruptly destroy the premise and implement a new one. If it works, the story has a new lease on life. If not, the story is reduced to utter ridiculousness. This solution was successfully implemented in Swamp Thing, courtesy of a daring-but-then-unknown British gentleman by the name of Alan Moore. In just a couple of key issues, he introduced plot points that completely redefined (let’s all say it together this time) the conditions that determine what the story is about.
This not only freed the books of the limitations that had come to shackle them, but introduced new ones that kept a strong sense of direction and did not pose the same Catch-22 as the previous ones.
In answer to the original question, I would say it’s necessary to do SOMETHING to the premise. Once you’ve explored every cubic inch of the box you’re in, there’s nothing else you can do. You either find a new box, or look for ways to expand the box you’re already in. Or you do something that, Seinfeld aside, is unthinkable in American television: you end the story before it becomes necessary to ask questions like this one.
Wednesday, November 25th, 2009
